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- on handcursor whichsprite
- set the cursor of sprite whichsprite to [the number of member "handcursor", the number of member "handmask"]
- end
-
- on arrowCursorL arrowsprite
- set the cursor of sprite arrowsprite to [the number of member "arrowCursorL", the number of member "arrowMaskL"]
- end
-
- on arrowCursorR arrowsprite
- set the cursor of sprite arrowsprite to [the number of member "arrowCursorR", the number of member "arrowMaskR"]
- end
-
- on cursorOff
- repeat with n = 1 to 99
- set the cursor of sprite n to 0
- end repeat
- end
-